Tag

Employment

Browsing

In Part 3 of our blog articles series on Key Employment Law Topics in Video Games M&A (see part 1 here and part 2 here) we will conclude the series by focusing on the regulatory and employment law environment in Germany with respect to the use of external workforce. Misclassification risks are the most common employment law-related “red flags” in video game transactions. Therefore, it is of vital importance to understand the legal consequences of…

In this Mobility Minute, immigration attorney Matthew Gorman and data privacy attorney Cristina Messerschmidt team up to examine the issue of data privacy, or lack thereof, at US ports of entry, including international airports. We will review a recent court decision that appears to further minimize protections for travelers entering the United States, as well as consider what can be done to protect sensitive data, if anything, and how a potential COVID vaccination chip and…

Bradford Newman joins Brian Hengesbaugh to cover the latest in the use of artificial intelligence in hiring and recruiting. Listen to hear: how the use of AI in hiring and recruiting can open companies up to new liabilitieswhat the December 8th letter to the EEOC on AI hiring tools reveals about potential scrutiny of these tools under the Biden administrationBrad’s suggestions for companies using or considering using AI-powered hiring tools https://open.spotify.com/episode/5Zf6CrTGQlNkbGqu8Ueqpo?si=umGbTj_2TeuQl705QJrsJg For more AI topics,…

A global conversation exploring the key issues re-shaping the workforce in light of heightened disruption, technological advancements and cultural shifts. Companies are facing critical business challenges in regard to their most important asset – their people. While workforce transformation is not a new concept for global organizations, the pandemic has forced us to rapidly adapt our standard ways of working and how we engage with employees to ensure the long-term viability of the business. We…

I. Introduction In part two of our series of blog articles on Key Employment Law Topics in Video Games M&A (see part 1 here), we will focus on the working time of employees in tech companies and video game developers, and in particular on so called “crunch.” II. Crunch Covid-19 – Delays of game publication may lead to intensified crunch times after the pandemic has eased. What does crunch mean? The Cambridge Dictionary defines crunch…

As the pandemic necessitates continued physical distancing, tech companies worldwide have turned to remote working to ensure the stability of their businesses. This episode of TMT Talk explores the working-from-home phenomenon from a data privacy, tax, and employment standpoint. Join Kate Alexander, Michael Brewer, Michiel Kloes, and Flavia Rebello as they share powerful insights on this essential aspect of our new normal. https://open.spotify.com/episode/1dCuCXF4qz8Tp1Cz66bHBK

Introduction Now more than ever, the pandemic has underscored how the availability of healthy and motivated employees is essential to the success of a business. This is even more true for tech companies like software and video game developers who rely heavily on the talent of their employees in all areas to make the product successful. Employee engagement, physical and mental health, and strong performance should thus be a top priority for a buyer or…

The impact of COVID-19 has never been more visible as in the transformation of global employment. With Raffaele Giarda, Susan Eandi and Bernhard Trappehl provide insights into how different technology companies handle the requirements and adjustments that inevitably come with the worldwide quarantine and the work-from-home dynamics that currently define our new normal. This episode of TMT Talk also looks into the future of work and explores what we can expect from a world beyond COVID-19. https://open.spotify.com/episode/5uIdGGss2zf5GRJi08Sdpg